ncsource - Revision 48: /trunk/materialsystem/stdshaders
..
BaseVSShader.cpp
BaseVSShader.h
Bloom.cpp
SDK_Bloom_ps2x.fxc
SDK_Eyes.psh
SDK_Eyes_vs20.fxc
SDK_LightmappedGeneric.psh
SDK_LightmappedGeneric_AddBaseAlphaMaskedEnvMap.psh
SDK_LightmappedGeneric_AddEnvMapMaskNoTexture.psh
SDK_LightmappedGeneric_AddEnvMapNoTexture.psh
SDK_LightmappedGeneric_BaseAlphaMaskedEnvMapV2.psh
SDK_LightmappedGeneric_BaseTexture.psh
SDK_LightmappedGeneric_BaseTexture.vsh
SDK_LightmappedGeneric_BaseTextureBlend.vsh
SDK_LightmappedGeneric_BumpmappedEnvmap.psh
SDK_LightmappedGeneric_BumpmappedEnvmap.vsh
SDK_LightmappedGeneric_BumpmappedEnvmap_ps14.psh
SDK_LightmappedGeneric_BumpmappedEnvmap_ps14.vsh
SDK_LightmappedGeneric_BumpmappedLightmap.psh
SDK_LightmappedGeneric_BumpmappedLightmap.vsh
SDK_LightmappedGeneric_BumpmappedLightmap_base_ps14.psh
SDK_LightmappedGeneric_BumpmappedLightmap_base_ps14.vsh
SDK_LightmappedGeneric_BumpmappedLightmap_blend_ps14.psh
SDK_LightmappedGeneric_BumpmappedLightmap_blend_ps14.vsh
SDK_LightmappedGeneric_Decal.psh
SDK_LightmappedGeneric_Decal.vsh
SDK_LightmappedGeneric_Detail.psh
SDK_LightmappedGeneric_DetailNoTexture.psh
SDK_LightmappedGeneric_DetailSelfIlluminated.psh
SDK_LightmappedGeneric_EnvMapNoTexture.psh
SDK_LightmappedGeneric_EnvMapV2.psh
SDK_LightmappedGeneric_LightingOnly.vsh
SDK_LightmappedGeneric_LightingOnly_Overbright2.psh
SDK_LightmappedGeneric_MaskedEnvMapNoTexture.psh
SDK_LightmappedGeneric_MaskedEnvMapV2.psh
SDK_LightmappedGeneric_MultiplyByLighting.psh
SDK_LightmappedGeneric_MultiplyByLightingNoTexture.psh
SDK_LightmappedGeneric_MultiplyByLightingSelfIllum.psh
SDK_LightmappedGeneric_NoTexture.psh
SDK_LightmappedGeneric_SSBumpmappedLightmap.psh
SDK_LightmappedGeneric_SelfIlluminated.psh
SDK_LightmappedGeneric_SelfIlluminatedEnvMapV2.psh
SDK_LightmappedGeneric_SelfIlluminatedMaskedEnvMapV2.psh
SDK_LightmappedGeneric_VertexColor.vsh
SDK_Refract_vs20.fxc
SDK_UnlitGeneric.psh
SDK_UnlitGeneric_BaseAlphaMaskedEnvMap.psh
SDK_UnlitGeneric_Detail.psh
SDK_UnlitGeneric_DetailBaseAlphaMaskedEnvMap.psh
SDK_UnlitGeneric_DetailEnvMap.psh
SDK_UnlitGeneric_DetailEnvMapMask.psh
SDK_UnlitGeneric_DetailEnvMapMaskNoTexture.psh
SDK_UnlitGeneric_DetailEnvMapNoTexture.psh
SDK_UnlitGeneric_DetailNoTexture.psh
SDK_UnlitGeneric_EnvMap.psh
SDK_UnlitGeneric_EnvMapMask.psh
SDK_UnlitGeneric_EnvMapMaskNoTexture.psh
SDK_UnlitGeneric_EnvMapNoTexture.psh
SDK_UnlitGeneric_LightingOnly.vsh
SDK_UnlitGeneric_MaskBaseByDetailAlpha_ps11.fxc
SDK_UnlitGeneric_NoTexture.psh
SDK_UnlitTwoTexture.psh
SDK_UnlitTwoTexture.vsh
SDK_VertexLitGeneric.psh
SDK_VertexLitGeneric_BaseAlphaMaskedEnvMapV2.psh
SDK_VertexLitGeneric_Detail.psh
SDK_VertexLitGeneric_DetailBaseAlphaMaskedEnvMapV2.psh
SDK_VertexLitGeneric_DetailEnvMapV2.psh
SDK_VertexLitGeneric_DetailMaskedEnvMapV2.psh
SDK_VertexLitGeneric_DetailNoTexture.psh
SDK_VertexLitGeneric_DetailSelfIlluminated.psh
SDK_VertexLitGeneric_DetailSelfIlluminatedEnvMapV2.psh
SDK_VertexLitGeneric_DetailSelfIlluminatedMaskedEnvMapV2.psh
SDK_VertexLitGeneric_Detail_LerpBase.psh
SDK_VertexLitGeneric_Detail_additive.psh
SDK_VertexLitGeneric_Detail_additive_selfillum.psh
SDK_VertexLitGeneric_EnvMapNoTexture.psh
SDK_VertexLitGeneric_EnvMapV2.psh
SDK_VertexLitGeneric_EnvmappedBumpmapV2.psh
SDK_VertexLitGeneric_EnvmappedBumpmapV2_MultByAlpha.psh
SDK_VertexLitGeneric_EnvmappedBumpmapV2_MultByAlpha_ps14.psh
SDK_VertexLitGeneric_EnvmappedBumpmapV2_ps14.psh
SDK_VertexLitGeneric_EnvmappedBumpmap_NoLighting.vsh
SDK_VertexLitGeneric_EnvmappedBumpmap_NoLighting_ps14.vsh
SDK_VertexLitGeneric_MaskedEnvMapNoTexture.psh
SDK_VertexLitGeneric_MaskedEnvMapV2.psh
SDK_VertexLitGeneric_NoTexture.psh
SDK_VertexLitGeneric_SelfIllumOnly.psh
SDK_VertexLitGeneric_SelfIllumOnly.vsh
SDK_VertexLitGeneric_SelfIlluminated.psh
SDK_VertexLitGeneric_SelfIlluminatedEnvMapV2.psh
SDK_VertexLitGeneric_SelfIlluminatedMaskedEnvMapV2.psh
SDK_WaterCheap_ps2x.fxc
SDK_WaterCheap_vs20.fxc
SDK_Water_vs20.fxc
SDK_WorldTwoTextureBlend.psh
SDK_WorldTwoTextureBlend_DetailAlpha.psh
SDK_WorldTwoTextureBlend_SelfIlluminated.psh
SDK_WorldVertexAlpha.psh
SDK_WorldVertexAlpha.vsh
SDK_WorldVertexAlpha_ps2x.fxc
SDK_WorldVertexTransition.psh
SDK_WorldVertexTransition.vsh
SDK_WorldVertexTransition_BlendBase2.psh
SDK_WorldVertexTransition_Editor.psh
SDK_WorldVertexTransition_Seamless.psh
SDK_WorldVertexTransition_Seamless.vsh
SDK_WorldVertexTransition_ps14.psh
SDK_WorldVertexTransition_ps2x.fxc
SDK_WorldVertexTransition_vs14.vsh
SDK_WorldVertexTransition_vs20.fxc
SDK_aftershock_ps2x.fxc
SDK_aftershock_vs20.fxc
SDK_bloomadd_ps11.fxc
SDK_bloomadd_ps2x.fxc
SDK_cable_ps2x.fxc
SDK_cable_vs20.fxc
SDK_cloak_blended_pass_ps2x.fxc
SDK_cloak_blended_pass_vs20.fxc
SDK_cloak_ps2x.fxc
SDK_cloak_vs20.fxc
SDK_core_ps2x.fxc
SDK_core_vs20.fxc
SDK_emissive_scroll_blended_pass_dx8_ps11.psh
SDK_emissive_scroll_blended_pass_dx8_vs11.vsh
SDK_emissive_scroll_blended_pass_ps2x.fxc
SDK_emissive_scroll_blended_pass_vs20.fxc
SDK_eye_refract_ps2x.fxc
SDK_eye_refract_vs20.fxc
SDK_eyeglint_ps2x.fxc
SDK_eyeglint_vs20.fxc
SDK_eyes.vsh
SDK_eyes_flashlight2_ps11.psh
SDK_eyes_flashlight_inc.fxc
SDK_eyes_flashlight_ps11.fxc
SDK_eyes_flashlight_ps2x.fxc
SDK_eyes_flashlight_vs11.vsh
SDK_eyes_flashlight_vs20.fxc
SDK_eyes_ps2x.fxc
SDK_flashlight_ps11.fxc
SDK_flashlight_ps2x.fxc
SDK_flesh_interior_blended_pass_ps2x.fxc
SDK_flesh_interior_blended_pass_vs20.fxc
SDK_lightmappedgeneric_basealphamaskedenvmap.psh
SDK_lightmappedgeneric_basetextureblend.psh
SDK_lightmappedgeneric_decal_ps2x.fxc
SDK_lightmappedgeneric_decal_vs20.fxc
SDK_lightmappedgeneric_envmap.psh
SDK_lightmappedgeneric_flashlight_vs11.fxc
SDK_lightmappedgeneric_flashlight_vs20.fxc
SDK_lightmappedgeneric_inc.vsh
SDK_lightmappedgeneric_lightingonly_overbright2_ps11.fxc
SDK_lightmappedgeneric_lightingonly_vs11.fxc
SDK_lightmappedgeneric_maskedenvmap.psh
SDK_lightmappedgeneric_multiplybylightingbasealphamaskedselfillum.psh
SDK_lightmappedgeneric_multiplybylightingbasenotexture.psh
SDK_lightmappedgeneric_ps11.fxc
SDK_lightmappedgeneric_ps2x.fxc
SDK_lightmappedgeneric_selfilluminatedenvmap.psh
SDK_lightmappedgeneric_selfilluminatedmaskedenvmap.psh
SDK_lightmappedgeneric_vs11.vsh
SDK_lightmappedgeneric_vs20.fxc
SDK_lightmappedreflective_ps2x.fxc
SDK_lightmappedreflective_vs20.fxc
SDK_refract_ps2x.fxc
SDK_screenspaceeffect_vs20.fxc
SDK_skin_ps20b.fxc
SDK_skin_vs20.fxc
SDK_splinecard_vsxx.fxc
SDK_spritecard_ps11.fxc
SDK_spritecard_ps2x.fxc
SDK_spritecard_vsxx.fxc
SDK_teeth_bump_ps2x.fxc
SDK_teeth_bump_vs20.fxc
SDK_teeth_flashlight_ps2x.fxc
SDK_teeth_flashlight_vs20.fxc
SDK_teeth_ps2x.fxc
SDK_teeth_vs20.fxc
SDK_unlitgeneric_basetimesdetail.psh
SDK_unlitgeneric_inc.vsh
SDK_unlitgeneric_lightingonly_vs11.fxc
SDK_unlitgeneric_notexture_ps11.fxc
SDK_unlitgeneric_notexture_ps2x.fxc
SDK_unlitgeneric_ps11.fxc
SDK_unlitgeneric_ps2x.fxc
SDK_unlitgeneric_vs11.vsh
SDK_unlitgeneric_vs20.fxc
SDK_unlittwotexture_ps2x.fxc
SDK_unlittwotexture_vs20.fxc
SDK_vertexlit_and_unlit_generic_bump_ps2x.fxc
SDK_vertexlit_and_unlit_generic_bump_vs20.fxc
SDK_vertexlit_and_unlit_generic_ps2x.fxc
SDK_vertexlit_and_unlit_generic_vs20.fxc
SDK_vertexlit_lighting_only_ps2x.fxc
SDK_vertexlitgeneric_basealphamaskedenvmap.psh
SDK_vertexlitgeneric_detailbasealphamaskedenvmap.psh
SDK_vertexlitgeneric_detailenvmap.psh
SDK_vertexlitgeneric_detailmaskedenvmap.psh
SDK_vertexlitgeneric_detailselfilluminatedenvmap.psh
SDK_vertexlitgeneric_detailselfilluminatedmaskedenvmap.psh
SDK_vertexlitgeneric_envmap.psh
SDK_vertexlitgeneric_flashlight_vs11.vsh
SDK_vertexlitgeneric_inc.vsh
SDK_vertexlitgeneric_lightingonly_overbright2.psh
SDK_vertexlitgeneric_lightingonly_overbright2_ps11.fxc
SDK_vertexlitgeneric_maskedenvmap.psh
SDK_vertexlitgeneric_selfilluminatedenvmap.psh
SDK_vertexlitgeneric_selfilluminatedmaskedenvmap.psh
SDK_vertexlitgeneric_vs11.vsh
SDK_vortwarp_ps2x.fxc
SDK_vortwarp_vs20.fxc
SDK_water_ps2x.fxc
SDK_worldtwotextureblend_ps2x.fxc
SDK_writevertexalphatodestalpha_ps11.fxc
SDK_writevertexalphatodestalpha_vs11.fxc
aftershock.cpp
aftershock_helper.cpp
aftershock_helper.h
buildsdkshaders.bat
buildshaders.bat
cable_dx9.cpp
clean.bat
cleantemps.bat
cloak_blended_pass_helper.cpp
cloak_blended_pass_helper.h
cloak_dx9_helper.cpp
cloak_dx9_helper.h
commandbuilder.h
common_flashlight_fxc.h
common_fxc.h
common_hlsl_cpp_consts.h
common_lightmappedgeneric_fxc.h
common_pragmas.h
common_ps_fxc.h
common_vertexlitgeneric_dx9.h
common_vs_fxc.h
core_dx9.cpp
cpp_shader_constant_register_map.h
dx8fallbacks.cpp
emissive_scroll_blended_pass_dx8_helper.cpp
emissive_scroll_blended_pass_helper.cpp
emissive_scroll_blended_pass_helper.h
eye_refract.cpp
eye_refract_helper.cpp
eye_refract_helper.h
eyeball.cpp
eyeglint_dx9.cpp
eyes.cpp
eyes_dx8_dx9_helper.cpp
eyes_dx8_dx9_helper.h
eyes_dx9.cpp
flesh_interior_blended_pass_helper.cpp
flesh_interior_blended_pass_helper.h
genwaterloop.pl
lightmappedgeneric_decal.cpp
lightmappedgeneric_dx9_helper.cpp
lightmappedgeneric_dx9_helper.h
lightmappedgeneric_ps2_3_x.h
lightmappedreflective.cpp
lightmappedtwotexture.cpp
macros.vsh
refract.cpp
refract_dx9_helper.cpp
refract_dx9_helper.h
screenspace_general.cpp
shader_constant_register_map.h
skin_dx9_helper.cpp
skin_dx9_helper.h
spritecard.cpp
stdshader_dx9-2005.vcproj
stdshader_dx9_20b.txt
stdshader_dx9_30.txt
teeth.cpp
unlitgeneric_dx9.cpp
unlittwotexture_dx9.cpp
unlittwotexture_inc.vsh
vertexlitgeneric_dx9.cpp
vertexlitgeneric_dx95_helper.h
vertexlitgeneric_dx9_helper.cpp
vertexlitgeneric_dx9_helper.h
vortwarp_dx9.cpp
vortwarp_vs20_helper.h
water.cpp
water_ps2x_helper.h
worldtwotextureblend.cpp
worldvertexalpha.cpp
worldvertextransition.cpp
worldvertextransition_dx8_helper.cpp
worldvertextransition_dx8_helper.h