17:19:43: Creating resource group General 17:19:43: Creating resource group Internal 17:19:43: Creating resource group Autodetect 17:19:43: Registering ResourceManager for type Material 17:19:43: Registering ResourceManager for type Mesh 17:19:43: Registering ResourceManager for type Skeleton 17:19:43: MovableObjectFactory for type 'ParticleSystem' registered. 17:19:43: Loading library OgrePlatform.dll 17:19:43: OverlayElementFactory for type Panel registered. 17:19:43: OverlayElementFactory for type BorderPanel registered. 17:19:43: OverlayElementFactory for type TextArea registered. 17:19:43: Registering ResourceManager for type Font 17:19:43: ArchiveFactory for archive type FileSystem registered. 17:19:43: ArchiveFactory for archive type Zip registered. 17:19:43: DevIL version: Developer's Image Library (DevIL) 1.6.7 Nov 9 2005 17:19:43: DevIL image formats: bmp dib cut dcx dds gif hdr ico cur jpg jpe jpeg lif mdl mng jng pcx pic pix png pbm pgm pnm ppm psd pdd psp pxr sgi bw rgb rgba tga vda icb vst tif tiff wal xpm raw 17:19:43: Registering ResourceManager for type HighLevelGpuProgram 17:19:43: Registering ResourceManager for type Compositor 17:19:43: MovableObjectFactory for type 'Entity' registered. 17:19:43: MovableObjectFactory for type 'Light' registered. 17:19:43: MovableObjectFactory for type 'BillboardSet' registered. 17:19:43: MovableObjectFactory for type 'ManualObject' registered. 17:19:43: MovableObjectFactory for type 'BillboardChain' registered. 17:19:43: MovableObjectFactory for type 'RibbonTrail' registered. 17:19:43: Loading library C:\Program Files\Castle Of Secrets\RenderSystem_Direct3D9 17:19:43: D3D9 : Direct3D9 Rendering Subsystem created. 17:19:43: D3D9: Driver Detection Starts 17:19:43: D3D9: Driver Detection Ends 17:19:43: Loading library C:\Program Files\Castle Of Secrets\RenderSystem_GL 17:19:43: OpenGL Rendering Subsystem created. 17:19:43: Loading library C:\Program Files\Castle Of Secrets\Plugin_ParticleFX 17:19:43: Particle Emitter Type 'Point' registered 17:19:43: Particle Emitter Type 'Box' registered 17:19:43: Particle Emitter Type 'Ellipsoid' registered 17:19:43: Particle Emitter Type 'Cylinder' registered 17:19:43: Particle Emitter Type 'Ring' registered 17:19:43: Particle Emitter Type 'HollowEllipsoid' registered 17:19:43: Particle Affector Type 'LinearForce' registered 17:19:43: Particle Affector Type 'ColourFader' registered 17:19:43: Particle Affector Type 'ColourFader2' registered 17:19:43: Particle Affector Type 'ColourImage' registered 17:19:43: Particle Affector Type 'ColourInterpolator' registered 17:19:43: Particle Affector Type 'Scaler' registered 17:19:43: Particle Affector Type 'Rotator' registered 17:19:43: Particle Affector Type 'DirectionRandomiser' registered 17:19:43: Particle Affector Type 'DeflectorPlane' registered 17:19:43: Loading library C:\Program Files\Castle Of Secrets\Plugin_BSPSceneManager 17:19:43: Registering ResourceManager for type BspLevel 17:19:43: Loading library C:\Program Files\Castle Of Secrets\Plugin_OctreeSceneManager 17:19:43: Loading library C:\Program Files\Castle Of Secrets\Plugin_CgProgramManager 17:19:43: *-*-* OGRE Initialising 17:19:43: *-*-* Version 1.2.5 (Dagon) 17:19:43: Creating resource group Bootstrap 17:19:43: Added resource location 'C:\Program Files\Castle Of Secrets/media/packs/OgreCore.zip' of type 'Zip' to resource group 'Bootstrap' 17:19:43: Added resource location 'C:\Program Files\Castle Of Secrets/media' of type 'FileSystem' to resource group 'General' 17:19:43: Added resource location 'C:\Program Files\Castle Of Secrets/media/fonts' of type 'FileSystem' to resource group 'General' 17:19:43: Added resource location 'C:\Program Files\Castle Of Secrets/media/materials/programs' of type 'FileSystem' to resource group 'General' 17:19:43: Added resource location 'C:\Program Files\Castle Of Secrets/media/materials/scripts' of type 'FileSystem' to resource group 'General' 17:19:43: Added resource location 'C:\Program Files\Castle Of Secrets/media/materials/textures' of type 'FileSystem' to resource group 'General' 17:19:43: Added resource location 'C:\Program Files\Castle Of Secrets/media/models' of type 'FileSystem' to resource group 'General' 17:19:43: Added resource location 'C:\Program Files\Castle Of Secrets/media/overlays' of type 'FileSystem' to resource group 'General' 17:19:43: Added resource location 'C:\Program Files\Castle Of Secrets/media/particle' of type 'FileSystem' to resource group 'General' 17:19:43: Added resource location 'C:\Program Files\Castle Of Secrets/media/gui' of type 'FileSystem' to resource group 'General' 17:19:43: Added resource location 'C:\Program Files\Castle Of Secrets/media/scenes' of type 'FileSystem' to resource group 'General' 17:19:43: Added resource location 'C:\Program Files\Castle Of Secrets/media/DeferredShadingMedia' of type 'FileSystem' to resource group 'General' 17:19:43: An exception has been thrown! ----------------------------------- Details: ----------------------------------- Error #: 8 Function: ConfigFile::load Description: 'C:\Program Files\Castle Of Secrets/Settings.cfg' file not found!. File: ..\src\OgreConfigFile.cpp Line: 80 Stack unwinding: <> 17:19:43: *** Starting Win32GL Subsystem *** 17:19:43: ResourceBackgroundQueue - threading disabled 17:19:43: GLRenderSystem::createRenderWindow "Render Window", 1024x768 windowed miscParams: colourDepth=32 externalWindowHandle=2295078 vsync=0 17:19:44: GL_VERSION = 2.0.6120 WinXP Release 17:19:44: GL_VENDOR = ATI Technologies Inc. 17:19:44: GL_RENDERER = RADEON X800 XL x86/MMX/3DNow!/SSE2 17:19:44: GL_EXTENSIONS = GL_ARB_multitexture GL_EXT_texture_env_add GL_EXT_compiled_vertex_array GL_S3_s3tc GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_multisample GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ARB_draw_buffers GL_ATI_draw_buffers GL_ATI_element_array GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_map_object_buffer GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_ATI_vertex_array_object GL_ATI_vertex_attrib_array_object GL_ATI_vertex_streams GL_ATIX_texture_env_combine3 GL_ATIX_texture_env_route GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_object GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_EXT_vertex_shader GL_HP_occlusion_test GL_NV_blend_square GL_NV_occlusion_query GL_NV_texgen_reflection GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_extensions_string WGL_EXT_swap_control 17:19:44: Supported WGL extensions: WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_extensions_string WGL_EXT_swap_control WGL_ATI_render_texture_rectangle 17:19:44: *************************** *** GL Renderer Started *** *************************** 17:19:44: Registering ResourceManager for type GpuProgram 17:19:44: GLSL support detected 17:19:44: GL: Using GL_EXT_framebuffer_object for rendering to textures (best) 17:19:44: FBO PF_UNKNOWN depth/stencil support: D16S0 D24S0 D32S0 17:19:44: FBO PF_R5G6B5 depth/stencil support: D0S0 D16S0 D24S0 D32S0 17:19:44: FBO PF_B5G6R5 depth/stencil support: D0S0 D16S0 D24S0 D32S0 17:19:44: FBO PF_A4R4G4B4 depth/stencil support: D0S0 D16S0 D24S0 D32S0 17:19:44: FBO PF_A1R5G5B5 depth/stencil support: D0S0 D16S0 D24S0 D32S0 17:19:44: FBO PF_R8G8B8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 17:19:44: FBO PF_B8G8R8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 17:19:44: FBO PF_A8R8G8B8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 17:19:44: FBO PF_B8G8R8A8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 17:19:44: FBO PF_A2R10G10B10 depth/stencil support: D0S0 D16S0 D24S0 D32S0 17:19:44: FBO PF_A2B10G10R10 depth/stencil support: D0S0 D16S0 D24S0 D32S0 17:19:44: FBO PF_FLOAT16_RGB depth/stencil support: D0S0 D16S0 D24S0 D32S0 17:19:44: FBO PF_FLOAT16_RGBA depth/stencil support: D0S0 D16S0 D24S0 D32S0 17:19:44: FBO PF_FLOAT32_RGB depth/stencil support: D0S0 D16S0 D24S0 D32S0 17:19:44: FBO PF_FLOAT32_RGBA depth/stencil support: D0S0 D16S0 D24S0 D32S0 17:19:44: FBO PF_X8R8G8B8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 17:19:44: FBO PF_X8B8G8R8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 17:19:44: FBO PF_SHORT_RGBA depth/stencil support: D0S0 D16S0 D24S0 D32S0 17:19:44: FBO PF_R3G3B2 depth/stencil support: D0S0 D16S0 D24S0 D32S0 17:19:44: [GL] : Valid FBO targets PF_UNKNOWN PF_R5G6B5 PF_B5G6R5 PF_A4R4G4B4 PF_A1R5G5B5 PF_R8G8B8 PF_B8G8R8 PF_A8R8G8B8 PF_B8G8R8A8 PF_A2R10G10B10 PF_A2B10G10R10 PF_FLOAT16_RGB PF_FLOAT16_RGBA PF_FLOAT32_RGB PF_FLOAT32_RGBA PF_X8R8G8B8 PF_X8B8G8R8 PF_SHORT_RGBA PF_R3G3B2 17:19:44: RenderSystem capabilities 17:19:44: ------------------------- 17:19:44: * Hardware generation of mipmaps: yes 17:19:44: * Texture blending: yes 17:19:44: * Anisotropic texture filtering: yes 17:19:44: * Dot product texture operation: yes 17:19:44: * Cube mapping: yes 17:19:44: * Hardware stencil buffer: yes 17:19:44: - Stencil depth: 8 17:19:44: - Two sided stencil support: yes 17:19:44: - Wrap stencil values: yes 17:19:44: * Hardware vertex / index buffers: yes 17:19:44: * Vertex programs: yes 17:19:44: - Max vertex program version: arbvp1 17:19:44: * Fragment programs: yes 17:19:44: - Max fragment program version: arbfp1 17:19:44: * Texture Compression: yes 17:19:44: - DXT: yes 17:19:44: - VTC: no 17:19:44: * Scissor Rectangle: yes 17:19:44: * Hardware Occlusion Query: yes 17:19:44: * User clip planes: yes 17:19:44: * VET_UBYTE4 vertex element type: yes 17:19:44: * Infinite far plane projection: yes 17:19:44: * Hardware render-to-texture: yes 17:19:44: * Floating point textures: yes 17:19:44: * Non-power-of-two textures: no 17:19:44: * Volume textures: yes 17:19:44: * Multiple Render Targets: 4 17:19:44: * Point Sprites: yes 17:19:44: * Extended point parameters: yes 17:19:44: * Max Point Size: 1024 17:19:44: Registering ResourceManager for type Texture 17:19:44: Particle Renderer Type 'billboard' registered 17:19:44: Parsing scripts for resource group Autodetect 17:19:44: Finished parsing scripts for resource group Autodetect 17:19:44: Parsing scripts for resource group Bootstrap 17:19:44: Parsing script OgreCore.material 17:19:44: Parsing script OgreProfiler.material 17:19:44: Parsing script Ogre.fontdef 17:19:44: Parsing script OgreDebugPanel.overlay 17:19:44: Texture: New_Ogre_Border_Center.png: Loading 1 faces(PF_A8B8G8R8,256x128x1) with 8 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1. 17:19:44: Texture: New_Ogre_Border.png: Loading 1 faces(PF_A8B8G8R8,256x256x1) with 8 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1. 17:19:44: Texture: New_Ogre_Border_Break.png: Loading 1 faces(PF_A8B8G8R8,32x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1. 17:19:44: Font BlueHighwayusing texture size 512x512 17:19:44: Info: Freetype returned null for character 127 in font BlueHighway 17:19:44: Info: Freetype returned null for character 128 in font BlueHighway 17:19:44: Info: Freetype returned null for character 129 in font BlueHighway 17:19:44: Info: Freetype returned null for character 130 in font BlueHighway 17:19:44: Info: Freetype returned null for character 131 in font BlueHighway 17:19:44: Info: Freetype returned null for character 132 in font BlueHighway 17:19:44: Info: Freetype returned null for character 133 in font BlueHighway 17:19:44: Info: Freetype returned null for character 134 in font BlueHighway 17:19:44: Info: Freetype returned null for character 135 in font BlueHighway 17:19:44: Info: Freetype returned null for character 136 in font BlueHighway 17:19:44: Info: Freetype returned null for character 137 in font BlueHighway 17:19:44: Info: Freetype returned null for character 138 in font BlueHighway 17:19:44: Info: Freetype returned null for character 139 in font BlueHighway 17:19:44: Info: Freetype returned null for character 140 in font BlueHighway 17:19:44: Info: Freetype returned null for character 141 in font BlueHighway 17:19:44: Info: Freetype returned null for character 142 in font BlueHighway 17:19:44: Info: Freetype returned null for character 143 in font BlueHighway 17:19:44: Info: Freetype returned null for character 144 in font BlueHighway 17:19:44: Info: Freetype returned null for character 145 in font BlueHighway 17:19:44: Info: Freetype returned null for character 146 in font BlueHighway 17:19:44: Info: Freetype returned null for character 147 in font BlueHighway 17:19:44: Info: Freetype returned null for character 148 in font BlueHighway 17:19:44: Info: Freetype returned null for character 149 in font BlueHighway 17:19:44: Info: Freetype returned null for character 150 in font BlueHighway 17:19:44: Info: Freetype returned null for character 151 in font BlueHighway 17:19:44: Info: Freetype returned null for character 152 in font BlueHighway 17:19:44: Info: Freetype returned null for character 153 in font BlueHighway 17:19:44: Info: Freetype returned null for character 154 in font BlueHighway 17:19:44: Info: Freetype returned null for character 155 in font BlueHighway 17:19:44: Info: Freetype returned null for character 156 in font BlueHighway 17:19:44: Info: Freetype returned null for character 157 in font BlueHighway 17:19:44: Info: Freetype returned null for character 158 in font BlueHighway 17:19:44: Info: Freetype returned null for character 159 in font BlueHighway 17:19:44: Info: Freetype returned null for character 160 in font BlueHighway 17:19:44: Texture: BlueHighwayTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1. 17:19:44: Parsing script OgreLoadingPanel.overlay 17:19:44: Parsing script OgreDebugPanel.overlay 17:19:44: Skipping loading overlay include: 'OgreDebugPanel.overlay as it is already loaded. 17:19:44: Finished parsing scripts for resource group Bootstrap 17:19:44: Parsing scripts for resource group General 17:19:44: Parsing script Examples.program 17:19:44: Parsing script StdQuad_vp.program 17:19:44: Parsing script deferred.glsl.program 17:19:44: DeferredShading/material/glsl/ps : GLSL compiled 17:19:44: DeferredShading/material/glsl/notex_ps : GLSL compiled 17:19:44: DeferredShading/material/glsl/nm_ps : GLSL compiled 17:19:44: DeferredShading/material/glsl/nm_notex_ps : GLSL compiled 17:19:44: Parsing script deferred.hlsl.program 17:19:44: Parsing script deferred_post_debug.glsl.program 17:19:44: DeferredShading/post/glsl/ShowNormal_ps : GLSL compiled 17:19:44: DeferredShading/post/glsl/ShowDS_ps : GLSL compiled 17:19:44: DeferredShading/post/glsl/ShowColour_ps : GLSL compiled 17:19:44: Parsing script deferred_post_debug.hlsl.program 17:19:44: Parsing script deferred_post_minilight.glsl.program 17:19:44: DeferredShading/post/glsl/LightMaterial_vs : GLSL compiled 17:19:44: DeferredShading/post/glsl/LightMaterial_ps : GLSL compiled 17:19:44: Parsing script deferred_post_minilight.hlsl.program 17:19:44: Parsing script deferred_post_multipass.glsl.program 17:19:44: DeferredShading/post/glsl/Ambient_ps : GLSL compiled 17:19:44: DeferredShading/post/glsl/GlobalLight_ps : GLSL compiled 17:19:44: Parsing script deferred_post_multipass.hlsl.program 17:19:44: Parsing script deferred_post_onepass.glsl.program 17:19:44: DeferredShading/post/glsl/vs : GLSL compiled 17:19:44: DeferredShading/post/glsl/SinglePass_ps : GLSL compiled 17:19:44: Parsing script deferred_post_onepass.hlsl.program 17:19:44: Parsing script monster.program 17:19:44: An exception has been thrown! ----------------------------------- Details: ----------------------------------- Error #: 7 Function: GpuProgramParameters::getParamIndex Description: Cannot find a parameter named atten0. File: ..\src\OgreGpuProgram.cpp Line: 837 Stack unwinding: <> 17:19:44: Error at line 45 of monster.program: Invalid param_named_auto attribute - An exception has been thrown! ----------------------------------- Details: ----------------------------------- Error #: 7 Function: GpuProgramParameters::getParamIndex Description: Cannot find a parameter named atten0. File: ..\src\OgreGpuProgram.cpp Line: 837 Stack unwinding: <> 17:19:44: An exception has been thrown! ----------------------------------- Details: ----------------------------------- Error #: 7 Function: GpuProgramParameters::getParamIndex Description: Cannot find a parameter named atten1. File: ..\src\OgreGpuProgram.cpp Line: 837 Stack unwinding: <> 17:19:44: Error at line 45 of monster.program: Invalid param_named_auto attribute - An exception has been thrown! ----------------------------------- Details: ----------------------------------- Error #: 7 Function: GpuProgramParameters::getParamIndex Description: Cannot find a parameter named atten1. File: ..\src\OgreGpuProgram.cpp Line: 837 Stack unwinding: <> 17:19:44: An exception has been thrown! ----------------------------------- Details: ----------------------------------- Error #: 7 Function: GpuProgramParameters::getParamIndex Description: Cannot find a parameter named atten2. File: ..\src\OgreGpuProgram.cpp Line: 837 Stack unwinding: <> 17:19:44: Error at line 45 of monster.program: Invalid param_named_auto attribute - An exception has been thrown! ----------------------------------- Details: ----------------------------------- Error #: 7 Function: GpuProgramParameters::getParamIndex Description: Cannot find a parameter named atten2. File: ..\src\OgreGpuProgram.cpp Line: 837 Stack unwinding: <> 17:19:44: Parsing script BlackAndWhite.material 17:19:44: Parsing script Bloom.material 17:19:44: Blur_ps_glsl : GLSL compiled 17:19:44: Blur0_vs_glsl : GLSL compiled 17:19:44: Blur1_vs_glsl : GLSL compiled 17:19:44: Parsing script DOF.material 17:19:44: Parsing script Embossed.material 17:19:44: Parsing script Example-DynTex.material 17:19:44: Parsing script Example-Water.material 17:19:44: Parsing script Example.material 17:19:44: Parsing script Examples-Advanced.material 17:19:44: Parsing script facial.material 17:19:44: Parsing script Glass.material 17:19:44: Parsing script hdr.material 17:19:44: Ogre/Compositor/HDR/downscale2x2LuminenceGLSL_fp : GLSL compiled 17:19:44: Ogre/Compositor/StdQuad_GLSL_vp : GLSL compiled 17:19:44: Ogre/Compositor/HDR/downscale3x3GLSL_fp : GLSL compiled 17:19:44: Ogre/Compositor/HDR/utils_fp : GLSL compiled 17:19:44: Ogre/Compositor/HDR/downscale3x3brightpassGLSL_fp : GLSL compiled 17:19:44: Ogre/Compositor/HDR/bloomGLSL_fp : GLSL compiled 17:19:44: Ogre/Compositor/HDR/utils_fp : GLSL compiled 17:19:44: Ogre/Compositor/HDR/finaltonemappingGLSL_fp : GLSL compiled 17:19:44: Parsing script HeatVision.material 17:19:45: Parsing script Hurt.material 17:19:45: Parsing script Invert.material 17:19:45: Parsing script Laplace.material 17:19:45: Parsing script MotionBlur.material 17:19:45: Parsing script ninja.material 17:19:45: Parsing script Ocean.material 17:19:45: GLSL/OceanVS : GLSL compiled 17:19:45: GLSL/OceanFS : GLSL compiled 17:19:45: GLSL/Ocean2VS : GLSL compiled 17:19:45: GLSL/Ocean2FS : GLSL compiled 17:19:45: Parsing script OffsetMapping.material 17:19:45: Parsing script Ogre.material 17:19:45: Parsing script OldMovie.material 17:19:45: Parsing script OldTV.material 17:19:45: Parsing script Posterize.material 17:19:45: Parsing script RZR-002.material 17:19:45: Parsing script SharpenEdges.material 17:19:45: Parsing script smoke.material 17:19:45: Parsing script Tiling.material 17:19:45: Parsing script test.material 17:19:45: Parsing script CoS_V26.material 17:19:45: Parsing script deferred.material 17:19:45: DeferredShading/material/glsl/vs : GLSL compiled 17:19:45: DeferredShading/material/glsl/nm_vs : GLSL compiled 17:19:45: Parsing script deferreddemo.material 17:19:45: Parsing script deferred_post_debug.material 17:19:45: Parsing script deferred_post_minilight.material 17:19:45: Parsing script deferred_post_multipass.material 17:19:45: Parsing script deferred_post_onepass.material 17:19:45: Parsing script monster.material 17:19:45: An exception has been thrown! ----------------------------------- Details: ----------------------------------- Error #: 8 Function: ResourceGroupManager::openResource Description: Cannot locate resource All_In_Wonder.cg in resource group General or any other group.. File: ..\src\OgreResourceGroupManager.cpp Line: 598 Stack unwinding: <> 17:19:45: High-level program WonderShader_Lim3_Fast_Vert encountered an error during loading and is thus not supported. 17:19:45: An exception has been thrown! ----------------------------------- Details: ----------------------------------- Error #: 8 Function: ResourceGroupManager::openResource Description: Cannot locate resource All_In_Wonder.cg in resource group General or any other group.. File: ..\src\OgreResourceGroupManager.cpp Line: 598 Stack unwinding: <> 17:19:45: High-level program WonderShader_Lim3_Fast_Frag encountered an error during loading and is thus not supported. 17:19:45: Parsing script Examples.compositor 17:19:45: Parsing script sample.fontdef 17:19:45: Parsing script Example-Water.particle 17:19:45: Parsing script Example.particle 17:19:45: Parsing script smoke.particle 17:19:45: Parsing script Compositor.overlay 17:19:45: Parsing script DP3.overlay 17:19:45: Parsing script Example-CubeMapping.overlay 17:19:45: Parsing script Example-DynTex.overlay 17:19:45: Parsing script Example-Water.overlay 17:19:45: Parsing script Shadows.overlay 17:19:45: Finished parsing scripts for resource group General 17:19:45: Parsing scripts for resource group Internal 17:19:45: Finished parsing scripts for resource group Internal 17:19:45: ******************************** 17:19:45: ** oScene Loader Lib ** 17:19:45: ******************************** 17:19:45: oSceneLoader: Loading 'CoS_V26.OSM' file 17:19:46: oSceneLoader: Creating scene on 'Root' node 17:19:46: Mesh: Loading sm_Well.mesh. 17:19:46: An exception has been thrown! ----------------------------------- Details: ----------------------------------- Error #: 8 Function: ResourceGroupManager::openResource Description: Cannot locate resource Old_Stone_Wall.PSD in resource group General or any other group.. File: ..\src\OgreResourceGroupManager.cpp Line: 598 Stack unwinding: <> 17:19:46: Error loading texture Old_Stone_Wall.PSD. Texture layer will be blank. Loading the texture failed with the following exception: An exception has been thrown! ----------------------------------- Details: ----------------------------------- Error #: 8 Function: ResourceGroupManager::openResource Description: Cannot locate resource Old_Stone_Wall.PSD in resource group General or any other group.. File: ..\src\OgreResourceGroupManager.cpp Line: 598 Stack unwinding: <> 17:19:46: An exception has been thrown! ----------------------------------- Details: ----------------------------------- Error #: 8 Function: ResourceGroupManager::openResource Description: Cannot locate resource Stonewall_seamless.bmp in resource group General or any other group.. File: ..\src\OgreResourceGroupManager.cpp Line: 598 Stack unwinding: <> 17:19:46: Error loading texture Stonewall_seamless.bmp. Texture layer will be blank. Loading the texture failed with the following exception: An exception has been thrown! ----------------------------------- Details: ----------------------------------- Error #: 8 Function: ResourceGroupManager::openResource Description: Cannot locate resource Stonewall_seamless.bmp in resource group General or any other group.. File: ..\src\OgreResourceGroupManager.cpp Line: 598 Stack unwinding: <> 17:19:46: Mesh: Loading sm_Well_brim_top.mesh. 17:19:46: Mesh: Loading sm_Floor_Keep_yard.mesh. 17:19:46: Texture: Boden_Asia_Hall_V3_endlos_Normal_Map.tga: Loading 1 faces(PF_R8G8B8,256x256x1) with 8 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1. 17:19:46: Texture: Boden_Asia_Hall_V3_endlos_g.jpg: Loading 1 faces(PF_B8G8R8,512x512x1) with 9 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1. 17:19:46: Mesh: Loading sm_Tower_Entrance.mesh. 17:19:46: Texture: Old_Rock_Wall_Distorted.jpg: Loading 1 faces(PF_B8G8R8,256x256x1) with 8 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1. 17:19:46: Mesh: Loading sm_Vordach_tower_1.mesh. 17:19:46: Texture: Dachziegel.jpg: Loading 1 faces(PF_B8G8R8,512x512x1) with 9 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1. 17:19:46: Mesh: Loading sm_Wehrgang_1.mesh. 17:19:46: Mesh: Loading sm_Tower_1.mesh. 17:19:46: Mesh: Loading sm_zinnen_01.mesh. 17:19:46: Mesh: Loading sm_nw_Outerwall.mesh. 17:19:46: Mesh: Loading sm_Thorns_Towertop_01.mesh. 17:19:46: Texture: Concrete_w_lichen.jpg: Loading 1 faces(PF_B8G8R8,256x256x1) with 8 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1. 17:19:46: Mesh: Loading sm_Tower_02.mesh. 17:19:46: Mesh: Loading sm_Tower_03.mesh. 17:19:46: Mesh: Loading sm_Thorns_Towertop_02.mesh. 17:19:46: Mesh: Loading sm_Thorns_Towertop_03.mesh. 17:19:46: Mesh: Loading sm_Walls_Keep_yard02.mesh. 17:19:46: Mesh: Loading sm_Tower_Tunnel.mesh. 17:19:46: Mesh: Loading sm_Tower1_inner_Part.mesh. 17:19:46: An exception has been thrown! ----------------------------------- Details: ----------------------------------- Error #: 7 Function: ResourceGroupManager::findGroupContainingResource Description: Unable to derive resource group for sm_lower:landing_tower_1.mesh automatically since the resource was not found.. File: ..\src\OgreResourceGroupManager.cpp Line: 1361 Stack unwinding: <> 17:19:46: Mesh: Loading sm_T1_stairstep_12.mesh. 17:19:46: Texture: Worn_wood.jpg: Loading 1 faces(PF_B8G8R8,256x256x1) with 8 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1. 17:19:46: Mesh: Loading sm_T1_stairstep_28.mesh. 17:19:46: Mesh: Loading sm_T1_stairstep_20.mesh. 17:19:46: Mesh: Loading sm_T1_stairstep_1.mesh. 17:19:46: Mesh: Loading sm_T1_stairstep_24.mesh. 17:19:46: Mesh: Loading sm_T1_stairstep_8.mesh. 17:19:46: Mesh: Loading sm_T1_stairstep_16.mesh. 17:19:46: Mesh: Loading sm_Stufe_09.mesh. 17:19:46: Mesh: Loading sm_T1_stairstep_26.mesh. 17:19:46: Mesh: Loading sm_T1_stairstep_10.mesh. 17:19:46: Mesh: Loading sm_T1_stairstep_18.mesh. 17:19:46: Mesh: Loading sm_T1_stairstep_6.mesh. 17:19:46: Mesh: Loading sm_T1_stairstep_30.mesh. 17:19:46: Mesh: Loading sm_T1_stairstep_14.mesh. 17:19:46: Mesh: Loading sm_T1_stairstep_22.mesh. 17:19:46: Mesh: Loading sm_T1_stairstep_21.mesh. 17:19:46: Mesh: Loading sm_T1_stairstep_19.mesh. 17:19:46: Mesh: Loading sm_T1_stairstep_17.mesh. 17:19:46: Mesh: Loading sm_T1_stairstep_15.mesh. 17:19:46: Mesh: Loading sm_T1_stairstep_13.mesh. 17:19:46: Mesh: Loading sm_T1_stairstep_11.mesh. 17:19:46: Mesh: Loading sm_T1_stairstep_9.mesh. 17:19:46: Mesh: Loading sm_T1_stairstep_7.mesh. 17:19:46: Mesh: Loading sm_T1_stairstep_5.mesh. 17:19:46: Mesh: Loading sm_T1_stairstep_4.mesh. 17:19:46: Mesh: Loading sm_T1_stairstep_2.mesh. 17:19:46: Mesh: Loading sm_T1_stairstep_31.mesh. 17:19:46: Mesh: Loading sm_T1_stairstep_29.mesh. 17:19:46: Mesh: Loading sm_T1_stairstep_27.mesh. 17:19:46: Mesh: Loading sm_T1_stairstep_25.mesh. 17:19:46: Mesh: Loading sm_T1_stairstep_23.mesh. 17:19:46: Mesh: Loading sm_In_Tower_Bridge.mesh. 17:19:46: Mesh: Loading sm_In_Tower_Middle_Pattform.mesh. 17:19:46: Mesh: Loading sm_Tower_Tunnel_Floor_01.mesh. 17:19:46: Texture: Cobblestone_Floor.jpg: Loading 1 faces(PF_B8G8R8,256x256x1) with 8 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1. 17:19:46: Mesh: Loading sm_In_Tower_Middle_Pattform_Floor_01.mesh. 17:19:46: Mesh: Loading sm_In_Tower_Bridge_Floor01.mesh. 17:19:46: Mesh: Loading sm_Dead_Tree_1.mesh. 17:19:46: Texture: Tree_Bark.jpg: Loading 1 faces(PF_B8G8R8,256x256x1) with 8 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1. 17:19:46: Mesh: Loading sm_Dead_Tree_02.mesh. 17:19:46: Mesh: Loading sm_flowerpot_tree_1.mesh. 17:19:46: Mesh: Loading sm_Earth_inside_Treepot.mesh. 17:19:46: Texture: GRASS2.jpg: Loading 1 faces(PF_B8G8R8,256x256x1) with 8 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1. 17:19:46: Mesh: Loading sm_Door_Gitter01.mesh. 17:19:46: Texture: Rusty_Steel.jpg: Loading 1 faces(PF_B8G8R8,209x212x1) with 8 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1. 17:19:46: Mesh: Loading sm_Klippe_1Rock.mesh. 17:19:46: Texture: Outdoor_Rock_seamless.jpg: Loading 1 faces(PF_B8G8R8,256x256x1) with 8 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1. 17:19:46: Mesh: Loading sm_Klippe_2.mesh. 17:19:46: Mesh: Loading sm_Rock02.mesh. 17:19:46: Mesh: Loading sm_Small_Rock_1.mesh. 17:19:46: Texture: Cave-Wall.jpg: Loading 1 faces(PF_B8G8R8,256x256x1) with 8 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1. 17:19:46: Mesh: Loading sm_Small_Rock01.mesh. 17:19:46: Mesh: Loading sm_Small_Rock_2.mesh. 17:19:46: Mesh: Loading sm_Klippe_e.mesh. 17:19:46: Mesh: Loading sm_Sandcoast.mesh. 17:19:46: Texture: Sand_Beach.jpg: Loading 1 faces(PF_B8G8R8,256x256x1) with 8 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1. 17:19:46: Mesh: Loading sm_Ocean_Surface.mesh. 17:19:46: Mesh: Loading sm_Wehrgang_2.mesh. 17:19:46: Mesh: Loading sm_Outer_Wall_2.mesh. 17:19:46: Mesh: Loading sm_flowerpot_tree_2.mesh. 17:19:46: Mesh: Loading sm_Earth_inside_Treepot01.mesh. 17:19:46: Mesh: Loading sm_Wehrgang_03.mesh. 17:19:46: Mesh: Loading sm_zinnen_2.mesh. 17:19:46: Mesh: Loading sm_outer_wall_s.mesh. 17:19:46: Mesh: Loading sm_Zinnen_03.mesh. 17:19:46: Mesh: Loading sm_Tunnel_1.mesh. 17:19:46: Texture: Outdoor_Rock_seamless_Normal.tga: Loading 1 faces(PF_R8G8B8,256x256x1) with 8 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1. 17:19:46: Mesh: Loading sm_Fence_Door_Underground_1.mesh. 17:19:46: Mesh: Loading sm_woodbeam_well_4.mesh. 17:19:46: Mesh: Loading sm_woodbeam_well_1.mesh. 17:19:46: Mesh: Loading sm_woodbeam_well_5.mesh. 17:19:46: Mesh: Loading sm_woodbeam_well_6.mesh. 17:19:46: Mesh: Loading sm_Roof_of_Well.mesh. 17:19:46: Mesh: Loading sm_woodbeam_well_2.mesh. 17:19:46: Mesh: Loading sm_woodbeam_well_3.mesh. 17:19:46: Mesh: Loading sm_Roofbeam_Well.mesh. 17:19:46: Mesh: Loading sm_Torch.mesh. 17:19:46: Mesh: Loading sm_Torch_holder_1.mesh. 17:19:46: Mesh: Loading sm_Torch_holder_3.mesh. 17:19:46: Mesh: Loading sm_Torch01.mesh. 17:19:46: Mesh: Loading sm_Torch_holder_4.mesh. 17:19:46: Mesh: Loading sm_Torch02.mesh. 17:19:46: Mesh: Loading sm_Torch_holder_2.mesh. 17:19:46: Mesh: Loading sm_Torch03.mesh. 17:19:46: Mesh: Loading sm_Underground_Bridge.mesh. 17:19:46: Mesh: Loading sm_Top_Level_Tower_1.mesh. 17:19:46: Texture: Floor_seamless.jpg: Loading 1 faces(PF_L8,512x512x1) with 9 hardware generated mipmaps from Image. Internal format is PF_L8,512x512x1. 17:19:46: Mesh: Loading sm_Trapeztunnel.mesh. 17:19:46: Mesh: Loading sm_floor_triangle_Corridor.mesh. 17:19:46: Mesh: Loading ss_Skysphere.mesh. 17:19:46: Texture: Nightsky_2.jpg: Loading 1 faces(PF_B8G8R8,1024x1024x1) with 10 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1. 17:19:46: Mesh: Loading sm_Entrance_Dungeon.mesh. 17:19:46: Mesh: Loading sm_Bridge_Woodbeam_1.mesh. 17:19:46: Mesh: Loading sm_Bridge_Woodbeam_02.mesh. 17:19:46: Mesh: Loading sm_Bridge_Woodbeam_03.mesh. 17:19:46: Mesh: Loading sm_Bridge_Woodbeam_04.mesh. 17:19:46: Mesh: Loading sm_Bridge_Woodbeam_05.mesh. 17:19:46: Mesh: Loading sm_Bridge_Woodbeam_06.mesh. 17:19:46: Mesh: Loading sm_Bridgeplank_04.mesh. 17:19:46: Mesh: Loading sm_Bridgeplank_05.mesh. 17:19:46: Mesh: Loading sm_Bridge_Woodbeam_07.mesh. 17:19:46: Mesh: Loading sm_Bridge_Woodbeam_08.mesh. 17:19:46: Mesh: Loading sm_Bridge_Woodbeam_09.mesh. 17:19:46: Mesh: Loading sm_Bridge_Woodbeam_10.mesh. 17:19:46: Mesh: Loading sm_Bridge_Woodbeam_11.mesh. 17:19:46: Mesh: Loading sm_Bridge_Woodbeam_12.mesh. 17:19:46: Mesh: Loading sm_Bridge_Woodbeam_13.mesh. 17:19:46: Mesh: Loading sm_Bridge_Woodbeam_14.mesh. 17:19:46: Mesh: Loading sm_Bridge_Woodbeam_15.mesh. 17:19:46: Mesh: Loading sm_Bridgeplank_13.mesh. 17:19:46: Mesh: Loading sm_Bridgeplank_14.mesh. 17:19:46: Mesh: Loading sm_Bridgeplank_15.mesh. 17:19:46: Mesh: Loading sm_Bridgeplank_16.mesh. 17:19:46: Mesh: Loading sm_Bridgeplank_17.mesh. 17:19:46: Mesh: Loading sm_Bridgeplank_18.mesh. 17:19:46: Mesh: Loading sm_Bridgeplank_21.mesh. 17:19:46: Mesh: Loading sm_Bridgeplank_22.mesh. 17:19:46: Mesh: Loading sm_Bridgeplank_23.mesh. 17:19:46: Mesh: Loading sm_Bridge_Woodbeam_16.mesh. 17:19:46: Mesh: Loading sm_Bridge_Woodbeam_17.mesh. 17:19:46: Mesh: Loading sm_Galgen_Woodbeam_1.mesh. 17:19:46: Mesh: Loading sm_Galgen_Woodbeam_3.mesh. 17:19:46: Mesh: Loading sm_Galgen_Woodbeam_2.mesh. 17:19:46: Mesh: Loading sm_Galgen_Woodbeam_05.mesh. 17:19:46: Mesh: Loading sm_Galgen_Woodbeam_06.mesh. 17:19:46: Mesh: Loading sm_Galgen_Woodbeam_07.mesh. 17:19:46: Mesh: Loading sm_Bridgeplank_24.mesh. 17:19:46: Mesh: Loading sm_Galgen_Woodbeam_08.mesh. 17:19:46: Mesh: Loading sm_Bridgeplank_25.mesh. 17:19:46: Mesh: Loading sm_Bridgeplank_26.mesh. 17:19:46: Mesh: Loading sm_Bridgeplank_27.mesh. 17:19:46: Mesh: Loading sm_Galgen_Stair_Beam_1.mesh. 17:19:46: Mesh: Loading sm_Galgen_Stair_Beam_02.mesh. 17:19:46: Mesh: Loading sm_water_in_Tower.mesh. 17:19:46: Mesh: Loading sm_Tower1_inner_Part_submerged_01.mesh. 17:19:46: Mesh: Loading sm_Towe_01.mesh. 17:19:46: Mesh: Loading sm_Towe_02.mesh. 17:19:46: Mesh: Loading sm_Floor_Tower02.mesh. 17:19:46: Mesh: Loading sm_Floor_Tower01.mesh. 17:19:46: Mesh: Loading sm_Klippe_e01.mesh. 17:19:46: Mesh: Loading sm_Galgen_Rail_1.mesh. 17:19:46: Mesh: Loading sm_Galgen_Rail_2.mesh. 17:19:46: Mesh: Loading sm_Galgen_Rail_03.mesh. 17:19:46: Mesh: Loading sm_sling.mesh. 17:19:46: Texture: Rope_small.jpg: Loading 1 faces(PF_B8G8R8,256x256x1) with 8 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1. 17:19:46: Mesh: Loading sm_Beam_Tower_outside_01.mesh. 17:19:46: Mesh: Loading sm_Beam_Tower_outside_02.mesh. 17:19:46: Mesh: Loading sm_Rope_2.mesh. 17:19:46: Mesh: Loading sm_Galgen_Rail_vert_08.mesh. 17:19:46: Mesh: Loading sm_Galgen_Rail_vert_07.mesh. 17:19:46: Mesh: Loading sm_Galgen_Rail_vert_06.mesh. 17:19:46: Mesh: Loading sm_Galgen_Rail_vert_05.mesh. 17:19:46: Mesh: Loading sm_Galgen_Rail_vert_04.mesh. 17:19:46: Mesh: Loading sm_Bridgeplank_28.mesh. 17:19:46: Mesh: Loading sm_Bridgeplank_29.mesh. 17:19:46: Mesh: Loading sm_Bridgeplank_30.mesh. 17:19:46: Mesh: Loading sm_Bridgeplank_31.mesh. 17:19:46: Mesh: Loading sm_Galgen_Rail_vert_10.mesh. 17:19:46: Mesh: Loading sm_Galgen_Rail_vert_11.mesh. 17:19:46: Mesh: Loading sm_Galgen_Rail_vert_12.mesh. 17:19:46: Mesh: Loading sm_Galgen_Rail_vert_13.mesh. 17:19:46: Mesh: Loading sm_Galgen_Rail_vert_14.mesh. 17:19:46: Mesh: Loading sm_Galgen_Rail_vert_15.mesh. 17:19:46: Mesh: Loading sm_Door_Gitter03.mesh. 17:19:46: Mesh: Loading sm_hanging_slime_01.mesh. 17:19:46: An exception has been thrown! ----------------------------------- Details: ----------------------------------- Error #: 8 Function: ResourceGroupManager::openResource Description: Cannot locate resource Hanging_Slime.tga in resource group General or any other group.. File: ..\src\OgreResourceGroupManager.cpp Line: 598 Stack unwinding: <> 17:19:46: Error loading texture Hanging_Slime.tga. Texture layer will be blank. Loading the texture failed with the following exception: An exception has been thrown! ----------------------------------- Details: ----------------------------------- Error #: 8 Function: ResourceGroupManager::openResource Description: Cannot locate resource Hanging_Slime.tga in resource group General or any other group.. File: ..\src\OgreResourceGroupManager.cpp Line: 598 Stack unwinding: <> 17:19:46: Mesh: Loading sm_hanging_slime_02.mesh. 17:19:46: Mesh: Loading sm_distant_Island.mesh. 17:19:46: Texture: Distant_Island_small.tga: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 8 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1. 17:19:46: Mesh: Loading sm_distant_Island01.mesh. 17:19:46: Mesh: Loading sm_Beam_Tower_outside_03.mesh. 17:19:46: Mesh: Loading sm_Rope_03.mesh. 17:19:46: Mesh: Loading sm_distant_Island02.mesh. 17:19:46: Mesh: Loading sm_Rock03.mesh. 17:19:46: Mesh: Loading sm_Rock04.mesh. 17:19:46: Mesh: Loading sm_Small_Rock_03.mesh. 17:19:46: Mesh: Loading sm_Small_Rock_04.mesh. 17:19:46: Mesh: Loading sm_Small_Rock_05.mesh. 17:19:46: Mesh: Loading sm_Rock05.mesh. 17:19:46: Mesh: Loading sm_Rock06.mesh. 17:19:46: Mesh: Loading sm_Bush_01.mesh. 17:19:46: Texture: Bananenblatt_Neu.jpg: Loading 1 faces(PF_B8G8R8,512x512x1) with 9 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1. 17:19:46: Mesh: Loading sm_Bush_02.mesh. 17:19:46: Mesh: Loading sm_Bush_03.mesh. 17:19:46: Mesh: Loading sm_subt_Rock01.mesh. 17:19:46: Mesh: Loading sm_subt_Rock02.mesh. 17:19:46: Mesh: Loading sm_Beam_Tower_inside_04.mesh. 17:19:46: Mesh: Loading sm_Beam_Tower_outside_04.mesh. 17:19:46: Mesh: Loading sm_Beam_Tower_inside_05.mesh. 17:19:46: Mesh: Loading sm_Beam_Tower_inside_06.mesh. 17:19:46: Mesh: Loading sm_T1_stairstep_32.mesh. 17:19:46: Mesh: Loading sm_Bridge_1.mesh. 17:19:46: Mesh: Loading sm_Fence_Door_Underground_02.mesh. 17:19:46: Mesh: Loading sm_water_UndergroundCave.mesh. 17:19:46: Mesh: Loading sm_Stairs_small-Tower_01.mesh. 17:19:46: Mesh: Loading sm_Stairs_small-Tower_02.mesh. 17:19:46: Mesh: Loading sm_Stairs_small-Tower_03.mesh. 17:19:46: Mesh: Loading sm_Stairs_small-Tower_04.mesh. 17:19:46: Mesh: Loading sm_Stairs_small-Tower_05.mesh. 17:19:46: Mesh: Loading sm_Stairs_small-Tower_06.mesh. 17:19:46: Mesh: Loading sm_Stairs_small-Tower_07.mesh. 17:19:46: Mesh: Loading sm_Stairs_small-Tower_08.mesh. 17:19:46: Mesh: Loading sm_Stairs_small-Tower_09.mesh. 17:19:46: Mesh: Loading sm_Bridge--Lantern-Post_1.mesh. 17:19:46: Mesh: Loading sm_Bridge--Lantern-Post_02.mesh. 17:19:46: Mesh: Loading sm_Bridge--Lantern-Post_03.mesh. 17:19:46: Mesh: Loading sm_Bridge--Lantern-Post_04.mesh. 17:19:46: Mesh: Loading sm_Bridge--Lantern-Post_05.mesh. 17:19:46: Mesh: Loading sm_Bridge--Lantern-Post_06.mesh. 17:19:46: Mesh: Loading sm_Bridge--Lantern-Post_07.mesh. 17:19:46: Mesh: Loading sm_Bridge--Lantern-Post_08.mesh. 17:19:46: Mesh: Loading sm_Rock07.mesh. 17:19:46: Creating viewport on target 'Render Window', rendering from camera 'cm_1_10', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0 17:19:46: Viewport for camera 'cm_1_10', actual dimensions L: 0 T: 0 W: 1280 H: 1024 17:19:46: ******************************** 17:19:46: ** oSceneLoader: Scene loaded ** 17:19:46: ******************************** 17:19:46: Texture: TaharezLook.tga: Loading 1 faces(PF_A8R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1. 17:19:46: Texture: _cegui_ogre_0: Loading 1 faces(PF_A8R8G8B8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1. 17:19:46: Texture: _cegui_ogre_1: Loading 1 faces(PF_A8R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1. 17:19:46: Texture: _cegui_ogre_2: Loading 1 faces(PF_A8R8G8B8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1. 17:19:46: Texture: _cegui_ogre_3: Loading 1 faces(PF_A8R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1. 17:19:46: Texture: _cegui_ogre_4: Loading 1 faces(PF_A8R8G8B8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1. 17:19:46: Texture: _cegui_ogre_5: Loading 1 faces(PF_A8R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1. 17:19:47: Texture: watermark.png: Loading 1 faces(PF_A8B8G8R8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1. 17:19:47: Creating viewport on target 'CompositorInstanceTexture0/0/0/0', rendering from camera 'cm_1_10', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0 17:19:47: Viewport for camera 'cm_1_10', actual dimensions L: 0 T: 0 W: 128 H: 128 17:19:47: Creating viewport on target 'CompositorInstanceTexture1/0/0/0', rendering from camera 'cm_1_10', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0 17:19:47: Viewport for camera 'cm_1_10', actual dimensions L: 0 T: 0 W: 128 H: 128 17:19:48: WARNING: Texture instance 'CompositorInstanceTexture1' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded. 17:19:48: WARNING: Texture instance 'CompositorInstanceTexture0' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded. 17:19:48: Texture: spot_shadow_fade.png: Loading 1 faces(PF_B8G8R8,128x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1. 17:19:49: GLSL link result : Link successful. The GLSL vertex shader will run in hardware. The GLSL fragment shader will run in hardware. 17:19:49: GLSL link result : Link successful. The GLSL vertex shader will run in hardware. The GLSL fragment shader will run in hardware. 17:19:50: Unregistering ResourceManager for type BspLevel 17:19:50: Render Target 'CompositorInstanceTexture1/0/0/0' Average FPS: 0.548847 Best FPS: 0.548847 Worst FPS: 0.548847 17:19:50: Render Target 'CompositorInstanceTexture0/0/0/0' Average FPS: 0.542888 Best FPS: 0.542888 Worst FPS: 0.542888 17:19:50: *-*-* OGRE Shutdown 17:19:50: Unregistering ResourceManager for type Compositor 17:19:50: Unregistering ResourceManager for type Font 17:19:50: Unregistering ResourceManager for type Skeleton 17:19:50: Unregistering ResourceManager for type Mesh 17:19:50: Unregistering ResourceManager for type HighLevelGpuProgram 17:19:50: Unloading library C:\Program Files\Castle Of Secrets\Plugin_CgProgramManager 17:19:50: Unloading library C:\Program Files\Castle Of Secrets\Plugin_OctreeSceneManager 17:19:50: Unloading library C:\Program Files\Castle Of Secrets\Plugin_BSPSceneManager 17:19:50: Unloading library C:\Program Files\Castle Of Secrets\Plugin_ParticleFX 17:19:50: Render Target 'Render Window' Average FPS: 0.196967 Best FPS: 0.196967 Worst FPS: 0.196967 17:19:50: Unregistering ResourceManager for type GpuProgram 17:19:50: *** Stopping Win32GL Subsystem *** 17:19:50: Unregistering ResourceManager for type Texture 17:19:50: Unloading library C:\Program Files\Castle Of Secrets\RenderSystem_GL 17:19:51: D3D9 : Shutting down cleanly. 17:19:51: D3D9 : Direct3D9 Rendering Subsystem destroyed. 17:19:51: Unloading library C:\Program Files\Castle Of Secrets\RenderSystem_Direct3D9 17:19:51: Unregistering ResourceManager for type Material 17:19:51: Unloading library OgrePlatform.dll